Diploma - Play as logos and myth.

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Uploaded: 06.04.2007
Content: 00007.rar (52,79 kB)

Description

TABLE OF CONTENTS

I. INTRODUCTION 3

II. MAIN PART 6

Chapter 1. Play as LOGO 6

1.1. Philosophical foundation concept of the game 6
1.2. SUMMARY OF THE GAME AND ITS MAIN FUNCTIONS 20
1.3. Contextual GAMES 31

CHAPTER 2 PLAY AND MYTH 40

2.1. RULES AND LEVELS 40
2.2. Mythology game and its scientific sense 46

III. CONCLUSION 60

IV. REFERENCES 64

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