Above products work was carried out during 4 years. The main blow we did on:
Asynchronous network tested in a live online 5000 online without lag
Augmentation system according to the official server.
Normal operating GEODATA and geo engine.
Official spawn system, loot, an item of skills, etc. - All data in XML format
Working on offlike quests and refinement.
Adequate AI, corresponding PTS-server.
Operating system skills.
The normal system of working with objects in the "world", close to the pts-server.
Siege close to the official server, without lags and bugs.
Fully working Olympiad without problems and fully configurable.
Advanced version control system and bug reports allows you to quickly solve a problem
Now we invite all who wish to use a product that has no analogues in the market builds Interlude.
Test your build server is always available for you
What is included:
We have split the price of the license - the kit includes all:
1. Event - TvT, CtF, DM, Event Finder and other game events that are available on the server.
2. "Proxy slider" for DDOS protection.
3. Geodata all our production.
4. Community Bordes in 2 versions - a full formal look and functionality of a custom and a Buffer etc.
5. The vast number of services in Community, and at NPC
6. The assembly is adapted to systems of protection against packet hacks - Smart-Guard, LameGuard.
7. You can also write their own scripts and plug Extension - we have available an API for developers and a bunch of guides
And a lot of more.