Unique algorithm in C ++ download ASE (3DMax) files for later output means D3D, OpenGL

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Uploaded: 14.10.2005
Content: ase2ifg.rar (4,59 kB)


The algorithm that allows you to quickly and efficiently download ASE (3DMax) files.
The algorithm was developed independently with the use of the theory of automata. The plan was to use it in their own graphics engine. Due to the fact that work on the engine have been stopped, pieces of code are now sold out.
Used abstraction layer allows you to modify the algorithm to save any of your format, you can also add additional processing units in ASE hassle.

This product should be of interest to programmers 3D-graphics and novice enthusiasts whose qualification does not allow write an algorithm that level.

Structurally, the algorithm is contained in multiple files - 1 cpp and a few h, which contains everything you need to perform. To demonstrate its performance on the basis of this algorithm is implemented Converter ASE-> IFG.

I do not impose any restrictions on the use and modification. You will be able to distribute it on their own and use any software products.


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